"This perspective highlights why many previous AR and VR purported use cases have been of low value. VR meetings with avatars in pretty rooms do not provide information that is obviously more useful to those in the meetings that might arise from a Zoom call. AR glasses that provide text notifications as you walk around are increasing your cognitive load rather than decreasing it. Our framework suggests that the best use cases will be in contexts where it is normally expensive or dangerous to get information, highlighting the value of VR, or where the environment is so complex that the value of digital overlays to clarify it via AR is high — or both. Think applications like prototyping the design of a new aircraft or building, or assisting in remote medical procedures. The Vision Pro exhibits capabilities of being able to do each of these things but the job of experimenting and designing for these use cases has been left to others. Developers looking to profit off the platform Apple has created would do well to focus on applications that provide users with hard-to-access contextual information at just the right level of detail."
I am doing some development in this area for pharmacists.